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By The Associated Press The live-action remake of the animated film “How to Train Your Dragon” and a two-part, five-hour ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Donkey Kong Bananza was originally in development for the Nintendo Switch before development of the project was moved to the ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
Donkey Kong Bananza is the next big thing from Nintendo, and it's not going to be long before we're smashing the ground and ...
If you happen to be located in Canada, Nintendo of Canada has revealed there will be playable demos of the new game at select ...
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