The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 ...
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...