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Splinter Cell stores its font textures in the Textures\Font directory, included in the EnhancedSC source code. These fonts are compiled into the game with UnrealScript. Each font is stored as a .pcx ...
I am currently testing out the newest font changes made to ImGui as several of my projects that make use of ImGui have seen a handful of user bug reports of various font problems in the past. While I ...
In an email to me, Zimmerman explained how he created this sound: I remember doing it one night in my apartment. I used a cow sound from a sound effect CD I had and then recorded myself going “oof” ...