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A programmable function in graphics cards that offers a programmer flexibility in rendering an image. The vertex shader is used to transform the attributes of vertices (points of a triangle) such ...
What does graphics pipeline actually mean? Find out inside PCMag's comprehensive tech and computer-related encyclopedia.
Introduction to interactive computer graphics. Topics include 3D viewing, 3D transformation, interactive techniques, animation, modeling, lighting, texturing, vertex programs, fragment programs, and ...
The process of rasterisation takes the geometry processed by the vertex hardware and converts it into screen pixels to be processed by the pixel shader (or more accurately pixel fragment) hardware.
This course is an introduction to techniques used to create images on the computer. The course covers the algorithms and mathematical theory behind three dimensional image generation with an emphasis ...
Draw → Barrier (source:graphics/fragment destination:compute) → DispatchCompute → Barrier (source:compute, destination:graphics/Vertex) → Draw → Present. These cases can be rather problematic, for ...
The green machine is back with its latest enthusiast graphics card. Codenamed G80, we are looking at the bleeding-edge iteration, the 8800 GTX. How does it rack up in real-world gameplay ...