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Teen developers are cashing in on Roblox, with games like Blue Lock: Rivals being sold for millions. Companies like Do Big ...
Roblox(NYSE: RBLX) is a global digital platform with over 70 million daily active users as of the company's 2023 third quarter. This large (and growing) user base logged 16 billion hours on the ...
Um, the, the philosophy of Roblox is, we think 3D runs everywhere. It runs on phones, tablets, computers, consoles, yes, VR headsets, ultimately other devices as well.
I think Roblox's self-sustaining model, its plan to grab an older audience target, and lowered market expectations have got to give in the long-term.
But I think overall, I'm very impressed that Roblox is drawing a large audience. It's drawing an audience across multiple cohorts, all the way up to that 17-24 age range. That's a good thing.
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