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The state diagram above is the customary way to think about and document state machines. I’ll tell you about the tool I used to create it shortly. Every state machine has a starting state (the ...
Let’s identify the states. The robot can move straight ahead, to the left, or to the right. Those are the states of the machine. In some state machines there is also an initial state and a termination ...
In the last few lessons, I introduced event-driven state machines and guard conditions, as they are described in the UML specification [1].But if you search this embedded.com website for “state ...
With Visual State’s graphical interface, state-machine models can be created using a familiar drag-and-drop approach (see figure). These models can be turned into C, C++, C#, or Java source code.
the diagram stage enforces pondering the process in detail (and anyone smart enough to do a state machine without a diagram?) testing the resulting code can easily be broken in to chunks If you use a ...
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