News
The PlayStation logo that appears in the iconic PS1 boot sequence is actually a 3D model, not a static 3D image like so many of us thought.
Hosted on MSN4mon
FFVII REBIRTH's PC Port Will Feature 3D Models and Texture ... - MSNThe post FFVII REBIRTH’s PC Port Will Feature 3D Models and Texture Resolutions That “Cannot Be Processed on PS5,” Director Reveals appeared first on The FPS Review.
The PlayStation logo, as seen as part of the PS1's boot sequence, never moves. And so I have spent the last 25 years simply assuming it was never meant to.
4mon
How-To Geek on MSNHere's Why Old Game Graphics Are Never as Good as You RememberUnless you still own a CRT or can afford to buy one from a second-hand seller, you can't replay old games with their original ...
[3DJake] likes putting textures on 3D prints using things like patterned build plates and fuzzy skin. However, both of those techniques have limitations. The build plate only lets you texture the ...
Adding textures is a great way to experiment with giving 3D prints a different look, and [PandaN] shows off a method of adding a wood grain effect in a way that’s easy to play around with. It… ...
Games on the Sony PlayStation and Nintendo 64 can be played on an Apple Silicon Mac with a little bit of work. Here's how to emulate the classic consoles on a Mac or MacBook.
But did you know that the PS logo that pops up is actually a 3D model, not a flat image? To be honest, it's not something we've ever put any thought into.
Ferseti sometimes takes requests from fans, and shares 3D models that his followers have asked for. He's also created Resident Evil-themed skits in the same retro 3D style.
OK/NORMAL's deliberate use of warped textures, jagged edges and CRT blurriness to invoke an uncomfortable sense of the surreal showcases one of the major strengths of the PlayStation's visual style.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results