The Birmingham Stallions are inviting elementary-aged children in the Birmingham Metropolitan area to showcase their artistic ...
How Kepler Interactive finds, evaluates and works with new game developers, and what the biggest challenges facing the games ...
Gambling and contemporary art have long had influences that go beyond aesthetics. From neon-lit glamour in Las Vegas to the ...
It's putting more creativity in the hands of artists, like Temi Olujobi, the game's art director, environment lead and level ...
RPS roams the hills of a generated Czech wilderness while talking to PlayerUnknown Productions' Brendan Greene about his ...
Nicholas Maxson-Francombe previously did concept art for stage shows – “like a Cirque du Soleil kind of vibe”, he says – and ...
"Alba was a great reference for coming up with both the level design and also the cosy aesthetic for Wanderstop, because a ...
In reality, it was the work of Brendan Greene ( otherwise called “PlayerUnknown”) that kick-started the battle royale craze, and with it, the success of Fortnite and its many imitators. Nowadays, ...
Microsoft’s Muse is built on the World and Human Action Model (WHAM) and is intended to enhance developers’ creativity.
The shoe manufacturer claimed its sandals “are copyright-protected works of applied art" that may not simply be imitated.
Sunrise at the Studio is another game in Pencil First’s line of small box games from designers Steve Finn and Eduardo Baraf, with art by Laura Bevon. Herbaceous is the only other one from this line ...