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The ultimate guide to video game writing and design by Dille, Flint Publication date 2007 Topics Computer games -- Design, Computer games -- Programming, Video games -- Design Publisher New York : ...
As a child, Poyol didn’t see games as mere entertainment. It was a source of analysis and critique. “Why did this game work ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
Documented in a new guided tour by FromSoftware expert and creator of Bloodborne's old 60fps mod, Lance MacDonald, we can see how much the world of FromSoftware's 2015 action RPG changed, particularly ...
Intangible launches open beta of its browser-based 3D AI platform, combining game engines, spatial design, and cinematic ...
Schedule I release date, trailers, screenshots, developers, cover art, platforms, age rating, game engine, and more information from Dexerto's video game database.
R.E.P.O. release date, trailers, screenshots, developers, cover art, platforms, age rating, game engine, and more information from Dexerto's video game database.
Proactive and deceptive defenses are an emerging class of methods to defend against zero-day and advanced attacks. This work develops a new game-theoretic framework called the duplicity game to design ...