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The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software. This model has a number of ...
Client/server design skills and expertise are scarce. Organizations that do not have them in-house or on contract may soon be left behind. Client/Server Systems Development ...
A client/server development system implies that client-to-server connections are supported at a high level and that there is little or no "tweaking" required to make things happen.
Servers and clients are the building blocks of computer networks Client-server networking grew in popularity during the 1990s as personal computers became the alternative to mainframe computers.
Now, let’s embark on a journey to uncover the myriad benefits that client-server networks offer, from efficient resource sharing to robust disaster recovery mechanisms. By the end of this article, you ...
Most modern client-server apps tend to fall into the latter category. Web-based systems, no matter how well-built, continue to suffer from the limitations of web technology.
Any client of client-server solution would be thinner than monolithic app solution running on local machine. But what distinguishes some of them as thin while others are to thin.
Evertz has introduced a new media client/server system at IBC2010. The company describes it as a “scalable, flexible and reliable” architecture. Evertz Media Clients allow facilitate real-time, ...
As a developer of a system whose bread and butter is client-server based, he obviously took exception to my enthusiasm for competitors that are leveraging Web 2. Rich Rediker has his say about ...