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Do you let your kids play Roblox? Many, many parents do. The gaming platform has a huge audience — some 85 million people visit it daily — and about 40% of them are under the age of 13. But ...
Roblox co-founder and CEO Dave Baszucki says he will unleash the power of AI on his platform so it can wrestle more market share from traditional gaming outfits.
On this episode of Fortune’s Leadership Next podcast, cohosts Diane Brady, executive editorial director of the Fortune CEO Initiative and Fortune Live Media, and editorial director Kristin ...
The CEO of Roblox has responded to parental concerns about harmful content in the app by telling them they shouldn’t let their kids use it if they are worried …. Roblox is one of the most ...
In an exclusive interview, Roblox CEO David Baszucki talks about getting to 1 billion users, the gaming platform’s AI efforts, and critiques of its content moderation.
Roblox Studio head Stefano Corazza has opened up about accusations of young developer exploitation on its platform, saying that the opportunity Roblox gives its teenage creators is “a gift.” ...
June 2025’s Movers and Shakers: Unity CTO exits, Embracer appoints new CEO, Roblox gets a CFO, and more. Our regular roundup of the mobile games industry's movers and shakers. By Aaron Astle. June 11, ...
Roblox uses advanced AI to analyze all communication between players, working to flag any potentially inappropriate contact. As for the games on the platform and how they're rated, Baszucki, who ...
The CEO of multi-billion pound gaming platform Roblox has issued advice to parents who may have concerns about their children in relation to the game. “My first message would be, if you're not ...
Company co-founder and CEO Dave Baszucki delivered this seemingly counterintuitive message in a recent BBC interview, stating that the company is doing all it can to ensure Roblox remains a child ...
Roblox posted earnings Thursday morning, and its bookings and daily active users data came in below estimates. Shares plunged throughout the session, finishing the day down a little more than 11%.
For the full year, Roblox forecasts revenue of $4.3 billion to $4.365 billion, up about 19.5% year over year. Adjusted operating profits are projected between $205 million and $265 million.