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The Witcher 4 narrative director Philipp Weber has said the upcoming sequel is carrying over lessons learned from CD Projekt ...
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FextraLife on MSNCD Projekt Red Promises No More Fetch Quests in The Witcher 4The CD Projekt Red team is committed to breaking new ground with The Witcher 4, avoiding formulas that worked for them before ...
Hardware CD Projekt Red and Epic claim Witcher 4 development 'ramped up dramatically' Unreal Engine's open world game capabilities Hardware The Witcher 4's leafy glory is all down to Epic's Nanite ...
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CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on PS5 and how was it developed?
The Witcher games beyond The Witcher 4 should all benefit greatly thanks to CD Projekt Red switching engines to Epic's Unreal Engine.
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
As development on The Witcher 4 continues, CD Projekt Red is taking a ‘console-first’ approach with the game. While a tech demo recently showcased the game running in Unreal Engine 5, the studio ...
The Witcher 4's development is "more console-first", CD Projekt has said following its tech demo.
A CD Projekt Red director offers their insights into how The Witcher 3 helped shift the overall mature rating experience.
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