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Basically once you've put a using namespace std; in your header, and someone has included your header, there's no way to undo the using. This can reduce your options when a name conflict occurs.
Zapcc is a caching C++ compiler based on a fork of Clang/LLVM that claims to be up to 50x faster on recompilations and 2–5x faster on full builds. Developed by Creemple and initially released at ...
I'm working with .NET for the first time, and I'm having some trouble with DirectX. I'm writing an audio application that uses DirectX. I know which header file I would normally include, <dmusici ...
C++ is a general purpose, object-oriented programming language that can be used to develop operating systems, games, graphical user interfaces, back end, and high-performance systems and ...