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We build our code on EG3D (https://github.com/NVlabs/eg3d) and 3D-GS (https://github.com/graphdeco-inria/gaussian-splatting). Please dependencies of those two ...
NVIDIA Kaolin library provides a PyTorch API for working with a variety of 3D representations and includes a growing collection of GPU-optimized operations such as modular differentiable rendering, ...