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You could think of 3D touch as a right-click for ... UI Design Behind Apple's Frictionless 3D Touch. ... contextual information and new functionality without cluttering the user interface.
I have two theories about Apple's reasons for introducing Liquid Glass. Firstly, I suspected it was for aesthetics rather than usability. Apple's facing increased competition in the smartphone market, ...
The Kanzi interface can be seen in action in the video after the break, but if you weren't sure how 3D it was, then there's a PR after that too, which might mention it. Just a few times.
Apple's U.S. Patent No. 8,514,221, titled "Working with 3D objects," describes a graphical interface that enables a user to "generate and manipulate 3D objects using 3D gesture inputs." ...
A recent patent application uncovered by The Baltimore Sun details a user interface for interacting with three-dimensional objects. The described UI may show the future of interaction on the ...
Building on the last decade of gradients in UI, we will see more texture and depth in backgrounds, components, and overall art direction. This trend complements the 3D world and feels like a natural ...
It works well with 3D TVs and gesture-control equipment, but it doesn’t require either. InAir has tapped human-machine interface experts to design a kind of visual overlay that comes out from ...
The first iteration of Material Design toyed with the idea of representing tangible materials (like paper) in 3D space. Google’s designers designed UI elements to mimic surfaces and objects that ...
Playing in the sand is being taken to the next level as the University of Iowa 3D Club partnered with the Science Center of Iowa to make an interactive sandbox for kids to learn about topography. The ...