As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who ...
As the virtual dollhouse turns 25, the game designer Will Wright explains how The Sims was a sandbox for the American dream.
Credit: Electronic Arts As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who gave some insight into how its AI was programmed.
Will Wright kindly requests that admirers stop describing him as a god. “I don’t think God would concern himself with taking out the trash and cleaning the toilet,” he quipped while chain ...