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Interesting Engineering on MSNUbisoft pushes for game inclusion with open-source colorblind tool ChromaUbisoft’s colorblind simulation tool Chroma is now open-source, giving developers a way to test and improve game ...
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Tech Xplore on MSNHow architecture shapes video game playWhen players enter the virtual worlds of video games, they are greeted by complex architectural environments. These virtual spaces do more than serve as mere backdrops for gameplay. The design of ...
Ubisoft just shared its Chroma tool, which simulates color blindness with filters so developers can improve accessibility for ...
Throughout his 74 years behind the podium, Martindale either hosted or produced more than 20 game shows, including “Gambit” and “Tic-Tac-Dough.” ...
The Aura Aspen is a gorgeous 12-inch digital picture frame that makes photos pop and is easy to set up for yourself or as a ...
The FPS is still an important metric that I look at, and should always be included when you’re analyzing frame time, but it ...
Ubisoft hopes that developers will be able to use the tool to more easily cater to various colorblind options in games and ...
After all, Ninja Gaiden began its life in arcades and on the NES as an old school beat-em-up. Can that formula still resonate with modern audiences who know the series more for its beloved 3D ...
“TintMask also comes at no performance cost. Additionally, if you are currently uploading multiple textures to obtain tint variations of a ColorMap, you can now save memory by reusing a single ...
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MLB chose to celebrate Jackie Robinson Day on April 15 to mark the anniversary of his first game with the Dodgers. Robinson officially broke the color barrier April 15, 1947. On that date, Robinson ...
On Tuesday, all across the baseball world, Jackie Robinson Day commemorations will once again take center stage. Since 2004, April 15 has been an obligatory notch on the baseball calendar, an ...
While the bottle bit was definitely more of a smaller-scale reference to The Last of Us video games, the premiere's entire final sequence was nearly a 1:1 copy of the same scene from the game. Not ...
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