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What’s next for Halo? It looks like fans will get a further tease this October at the Halo World Championship 2025. In a blog ...
The Unreal Engine 5 game is set in ancient China during the final years of the Tang Dynasty. You play as a "nameless ...
Summer is starting right with a two-hour long edition of Summer Game Fest. Follow along with us live as we chronicle every announcement.
The Witcher 4 unveils a tech demo running in Unreal Engine 5, showcased at The State of Unreal 2025. Ciri explores the region of Kovir, a video game first, with next-gen visuals at 60 FPS on ...
However, the exciting Nanite for Foliage feature isn't coming around for the general developing public until Unreal Engine 5.7, so the inclusion in today's very scripted tech demo was more like a ...
Although it wasn't stated during the event, CD Projekt Red has since clarified (via VGC) that the footage was a tech demo set in The Witcher 4 world, and wasn't The Witcher 4 gameplay, suggesting that ...
The demo, which runs on a PlayStation 5 at 60 frames per second, shows off in-engine capabilities set in the world of The Witcher IV, including the new Unreal Animation Framework, Nanite Foliage ...
Epic Games and CD Projekt have shown off a stunning tech demo of The Witcher 4 running on Unreal Engine 5. Epic’s State of Unreal 2025 event revealed a technical demo showing off "some of the ...
The demo ran on a PlayStation 5 at 60 frames per second with ray tracing enabled. This was made possible by a slew of new open-world building features coming to Unreal Engine 5.6, including a new ...
TL;DR: Cyber Streets is a tech demo by Pasquale Scionti using Unreal Engine 5.5.3, showcasing a Blade Runner-inspired scene with dynamic lights, excluding Lumen and ray-tracing.
A new experimental UE5 tool that hones lighting scenarios, supoprted by Kitbash 3D that better renders highlights and shadows, shown off in a walkthrough of Lumen in the Land of Nanite.