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Plus originally provided devs with a $100,000 revenue cap, which Unity says it will now raise to $200,000 as a result of the feedback regarding the new subscription model.
These folks will be able to continue using the free version of the engine until they make $200,000, doubling the previous cutoff. They won't have to include the Unity splash screen on startup, either.
Unless you're a game developer, you probably never thought about the Unity game engine beyond seeing the brand on startup splash screens—at least until last week.