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Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
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Unity backtracks on controversial Runtime Fee, takes major step in restoring eroded trustThis means more of you can use Unity at no cost. The Made with Unity splash screen will become optional for Unity Personal games made with Unity 6 when it launches later this year. Unity Pro and ...
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Unity cancels its controversial runtime fee after developer backlashThe Made with Unity splash screen will become optional for Unity Personal games made with Unity 6. Unity Pro and Unity Enterprise: Changes for all new and existing users effective on January 1 ...
And Personal tier projects will no longer be required to put a "Made with Unity" splash screen at the start of play. In addition, Unity now says the new runtime fees will only be incurred for ...
Whitten also said Unity is removing the requirement to have a “Made With Unity” splash screen appear when players boot up the game. Unity also says no game with less than $1 million in ...
Unity is backpedaling after a disastrous attempt to change the fees it charges developers to a model that would charge on a per-download basis, the company announced on Friday. Subscribers to the ...
In addition, the company is waiving the requirement to include the “Made with Unity” splash screen. Meanwhile, developers on Unity Pro and Enterprise plans won’t have to worry about the ...
and developers will no longer have to add a Unity splash screen. Even though Unity has walked back the most egregious changes, some developers say the damage is done. “The demonstrated ...
Unity has announced some key changes to its widely panned Runtime Fee policy, which spawned both derision and confusion from developers and the gaming community at large when it was unveiled ...
They'll also have the option to remove the Made with Unity splash screen from their games starting with Unity 6, which will arrive later this year. On the flipside, pricing and annual revenue ...
The cap will be increased from $100,000 to $200,000, and developers won't be required to include the "Made with Unity" splash screen. If you're porting to console, you need Pro, and you have to ...
and removed the requirement to use the Made with Unity splash screen. "No game with less than $1 million in trailing 12-month revenue will be subject to the fee," Unity's Marc Whitten said.
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