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Most TCP/IP applications depend on the client/server model — i.e., when a client requests a connection, a server process is started on the host. TCP wrappers work by interposing an additional ...
Today's blog post will be about coding a very rudimentary Client and Server ... read about TCP/IP, refer to this Wiki article. It should be sufficient and cover the basics of the model.
Client and server applications connect through methods defined by Transmission Control Protocol/Internet Protocol -- or TCP/IP -- standards. The server is linked or bound to a specific IP address ...
To implement a TCP client-server socket communication ... We can use an async model in lieu of looping for greater efficiency and improved performance. public class SocketServer { private static ...
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