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Save big while mastering game art fundamentals, from 2D character design to animation and more.
Ahead of the book’s release, the company provided Polygon with an excerpt covering Sonic’s evolution from a 2D sprite to a 3D character, which you can read below.
Gematsu recently sat down with Toshiyuki Kubooka, the character designer and animation director behind the LUNAR series, to discuss the remastered editions of… ...
A Spider-Man fan has discovered what Spider-Man's extensive host of peripheral characters would look like if they starred in an animated Disney movie.