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Game Rant on MSNThe Best Linear Zombie GamesZombie games are often open-world to drive home the immensity of the hordes of undead, but these games make it work with ...
'We pride ourselves on being storytellers' Tost’s observations were part of a GDC 2023 panel entitled “What Cyberpunk 2077 Taught Us About Non-Linear Level Design,” which delved into the ...
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Great FPS Games With Free-Form Level Design - MSNThese fantastic FPS games break the mold with a free-form level design that encourages non-linear exploration.
"We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels.
Former Naughty Dog developer James Cooper has said that the "wide-linear" Uncharted 4 design was influenced by Crysis.
Open world games are bigger than ever – where does that leave linear level design? I'm not sure it matters, so long as the games in question continue to entertain.
We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels.
Bruce Straley, the video game director, artist, and designer, took to Twitter to state that it is easier to develop linear games than open-world games.
Bishop-Wisecarver's LoPro linear actuators help boost acceleration in motion-system designs.
How to create engaging open worlds Vasiliy Skobelev, lead level designer at My.Games' studio Pixonic, shares his tips on how to make interesting open worlds and understand the different types of ...
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