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We chat to puzzle game designer Zach Barth about the inspirations behind Kaizen: A Factory Story, and how he nearly made a Factorio-like.
From the COE News article – "Journey to Arcana: A Student Team Creates UCSB’s First Major Game" ...
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Creative Bloq on MSNHow to get started in game design: 10 tips for successHaving almost made a game doesn't help you become a game designer. Start out with the determination to see your first game through to the end. Finishing a game requires self-motivation, but it will in ...
For serious games on education, understanding the effectiveness of different learning methods in influencing cognitive processes remains a significant challenge. In particular, limited research ...
Official implementation of "MaxK-GNN: Extremely Fast GPU Kernel Design for Accelerating Graph Neural Networks Training" - xiexi51/MaxK-GNN ...
We propose a novel graph neural network (GNN) architecture for jointly optimizing user association, base station (BS) beamforming, and reconfigurable intelligent surface (RIS) phase shift in a ...
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