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On Wednesday, Anthropic announced a new feature that expands its Artifacts document management system into the basis of a ...
Cubit Studios Founder and Game Director James McWilliams spoke to us about designing a giant natural world around tiny sci-fi ...
Aaron Ashbrooke, creative director at Auroch Digital, reveals the team’s goals for the follow-up to the killer Warhammer ...
Dmitry Parkin is redefining the emotional and visual depth of modern video games by blending artistic mastery with decades of ...
Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has ...
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