Johan Pilestedt, the director of last year's blockbuster behemoth Helldivers 2, has announced on X that he'll be taking a break in 2025. The news comes almost a year after the game released ...
Previously, he mentioned that the team had been developing Helldivers 3 by expanding and enhancing the formula of the second installment through post-launch updates. Earlier this month ...
He says that eleven years of working on the Helldivers games have caused him to neglect his family, his friends, his wife, and himself, and so he wants to take some time to "redeem what was lost from ...
Helldivers 2 successful launch, post-release support. Studio boss takes sabbatical after 11 years working on IP. Arrowhead team continues updates while boss is on break. Possibly one of the most ...
Johan Piliestedt, Chief Creative Officer of Arrowhead Game Studios, has revealed that he is taking a sabbatical from the Helldivers 2 studio, and will be working on a new title when he eventually ...
Helldivers 2 has been captivating players with its chaotic battles and tactical gameplay, but sometimes, it’s fun to add a touch of another universe to the experience. That’s exactly what the Star ...
The new vehicles and mechs in Helldivers 2 are great, but when they run out of ammo they become pretty useless, so there's a new stratagem idea from a fan that aims to rectify that. Dubbed the ...
US President Donald Trump ordered steps to expedite federal permits in his opening bid to entice American investment and shrink timelines for building critical energy infrastructure. Trump’s ...
If your open work permit was already approved and hasn’t expired, it stays valid. Your family member’s eligibility depends on whether you’re on a pathway or have already applied for permanent ...
You don't play Helldivers without dying one or three times, so why shouldn't the movie have some celebs perish in the name of freedom? Earlier this month, Sony revealed it’s planning to make ...
Nearly a year after its release, Helldivers 2 continues to stand as a shining example of how to handle live service monetization. While many games have stumbled with aggressive microtransactions and ...