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The core eSports audience is expected to surpass 318 million global fans by 2025, up nearly 13% year-over-year.
Cloud computing's reliance on AWS, Microsoft Azure, and Google Cloud creates hidden economic risks. Learn how market ...
Microsoft is leaning hard into OEM-built third-party Xbox consoles as well as its own first-party Xbox hardware, but what ...
EST, a leading Singapore-based venture capital firm, today announced a strategic investment of $128 million USD in Velosting, ...
Know about cloud gaming's potential in India, offering AAA games without expensive hardware. Learn about market growth, internet speeds, and how it's democratizing gaming and esports.
Online gaming began as a niche hobby among early personal computer users but has since grown into a worldwide phenomenon ...
Microsoft just launched a service for Xbox Insiders that brings all cloud-playable games to the official console app. This ...
New analysis from Omdia shows that cloud platforms are at the core of a $12.9bn technology ecosystem underpinning much of the ...
Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin' in any Xbox game he can get his ...
Dubai, United Arab Emirates: Power League Gaming (PLG), the MENA region’s leading esports and gaming agency, is thrilled to ...
Microsoft has updated the Xbox PC app with features to track recent play history and surface all cloud-compatible games in ...
Tencent Cloud, the cloud business of global leading technology company Tencent, today announced the launch of its EdgeOne ...
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