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Slotting between the Creta and Tucson in both size and positioning, the Kona HEV features a sleek, futuristic look. The front ...
Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI ...
Batman Arkham Knight missed out on making Knightmare Batman a playable character, with a full arsenal of fear toxin gadgets.
What Is The Projected Future Growth Of The Dental Restorative Materials Market Size? Predictions for the coming years anticipate a surge in the dental restorative materials market, estimated to reach ...
'It's the same character model we used in the 2025 trailer', "Ciri's face is a direct copy of The Wither 3 model, adapted to work with the latest MetaHuman technology. Two subtle changes were made to ...
Li, D. , Tao, Q. and Yang, P. (2025) Characterization of Canyon Wall Slump and Its Impact on Infilling of the Central Canyon in Qiongdongnan Basin. Journal of Geoscience and Environment Protection, 13 ...
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The Top 50 games of the 2000s - MSNThe transition between the 5th and 6th console generations stands as one of the most significant leaps in technology. Not only did gamers have the launch of the PlayStation 2 to look forward to ...
Procedural asset generation lets developers create base 3D models, textures and defined rules to create an algorithm. ... “Xenoblade Chronicles 3 delivers a massive world, and more than enough story ...
Roblox is launching and open-sourcing Cube 3D, the first version of its foundational AI model for generating 3D objects. The model is trained on 3D objects.
Uthana has secured $4.3m to "revolutionize" 3D character animation with generative AI. The $4.3 million funding round was led by IA Ventures, with participation from A16Z Speedrun, Acequia Capital ...
Learn how to create 3D models from 2D images with Trellis AI. Free, easy-to-use, and perfect for quick prototyping or hobby projects.
Discover how AI is revolutionizing 3D sculpting by transforming photos into detailed 3D models. ... Film and Animation: Enhancing the efficiency of creating lifelike characters and props.
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