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Twenty-five years later, players are continuing to push the boundaries. Sure, there are glitzy houses and happy families in The Sims 4. But by modifying the game’s code, players have created a ...
Wright said all this rather playfully, but look, he's not wrong: I've created versions of myself in just about any game that will let me, including every one of Wright's The Sims games. Hell, I've ...
The Sims design mastermind Will Wright says the first Sims ever made were "too good" at staying alive and needed to be stupider for the game to be fun. Story by Anna Koselke • 1w.
Will Wright, creator of The Sims and co-founder of its developer Maxis, has shared fresh details of his forthcoming AI life sim, Proxi. The game was first announced back in 2018 and a gameplay ...
A s part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who gave some insight into how its AI was programmed. Part of the ...
D esigner of The Sims Will Wright appeared on Twitch today to talk about his next life sim, Proxi, and share a few memories about The Sims. During the stream on BreakthroughT1D's channel, Wright ...
Wright said all this rather playfully, but look, he's not wrong: I've created versions of myself in just about any game that will let me, including every one of Wright's The Sims games.
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