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With no Monolith around to use the Nemesis system and its Wonder Woman game canceled, there are fears Warner Bros.’ Nemesis patent will simply act as a deterrent until 2036 and go unused for ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was filed in 2016, and it won't expire until August 11, 2036.
Monolith Productions had been around for a little over 30 years, starting back in 1994. For the first decade, most of its titles were on PC, with much more of a focus on consoles after it joined ...
Experts say Monolith's patented Nemesis System doesn't have to die with its Lord of the Rings games: "You can see some similar design language in the Mercenary system in Assassin's Creed Odyssey" ...
We may earn a commission from links on this page. Today, February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros. Games San Diego, as ...