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Creative Bloq on MSN"This is a game you can read, or a book you can play” – solving the visual design of Your House, a detective game crossed with a Daniel Clowes comicSpanish indie dev Patrones & Escondites explains how they were influenced by Ghost World and the 1990s fanzine style.
Be honest: How often do you read a book inside of a role-playing game? Today, I bring you a fictional video game book so clever and fun that you can (and should) read it outside of its game.
Level Up: The Guide to Great Video Game Design 3rd Edition was published in December.
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