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To bring his idea to life, the Silicon Valley-based designer first created a 3D computer model of the Tardis's interior using the free-to-use open source computer software programme Blender.
Greg used Blender, an open-source 3D computer graphics software program, to make a likeness of the interior of the TARDIS as it appeared in the first years of the rebooted TV series (2005-2010).
After finishing the model, [Greg] ... and [10]’s home. After playing around with Blender for a few days, [Greg] had a reasonable 3D facsimile of the TARDIS interior.
Using Blender, Kumparak created a 3D render of the TARDIS’ interior as it was from 2005-2010 — throughout the ninth and tenth Doctors — and then built an app using the Unity game engine and ...