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In an interview with IGN, Todd Howard said, "We do a lot of procedural generation [in Starfield], but I would keep in mind that we've always done that. It's a big part of Skyrim in terms of ...
On a separate note, Star Citizen's next stretch goal is to add procedural generation. "Our previous stretch goals have been about expanding Star Citizen immediately; adding new ships, new systems ...
Their procedural generation team includes some veterans, although Chris did not share nay names. The first Star Citizen modules are estimated to be released in 2015, for Windows and Linux. Share ...
Easily the most ear-catching part of Bethesda’s recent presentation on Starfield, their upcoming Xbox exclusive, was that it would have 100 star systems and 1,000 planets to explore.
Star Citizen has now netted $39 million in funding, and the new $40 million stretch goal would add a procedural generation R&D team for "creating entire planets worth of exploration and ...
Star Wars Outlaws won't use procedural generation; all planets are being handcrafted. The game's creative director recently discussed the scale of the game and how the team is crafting the areas ...
The 1980 computer game Rogue used procedural generation to create unique dungeons every time the player died. The huge, scrolling level in the shooter River Raid , published for the Atari 2600 in ...
It’s shaping up to be a solid open-world action adventure in the Star Wars universe, but we’ll see for ourselves when it arrives sometime in 2024. Stay tuned for more updates as we continue to ...
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