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When the computers on the network can work independently of each other, it is usually a peer-to-peer network ... architecturally, the server forms the center of a client-server network.
Both peer-to-peer networks and client-server networks are LANs. The primary difference is in the administration of resource access. Computer networking got a big boost in the middle of the 20th ...
However, it still used the peer-to-peer mesh of clients and supernodes. Since then, Microsoft has developed a more conventional client-server network, with clients that act as pure clients and ...
Destiny 2 uses a hybrid of client-server and peer-to-peer technology, just like Destiny 1. The server is authoritative over how the game progresses, and each player is authoritative over their own ...
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