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Game Rant speaks with Mecha BREAK executive producer Kris Kwok about Amazing Seasun Games' approach to game balance and level ...
Map design and the significance of built environments continue to be inherently integral to gameplay within the realm of virtual worlds and video games, specifically in the genre of first-person ...
Battlefield 2042 has quite a few map design changes in the works, according to a DICE blog post.DICE identified five map issues it wants to improve, including Traversal, Intensity, Line of Sight ...
Rockstar Games would be looking to ramp things up significantly in the next GTA game. The open-world formula has been largely successful for Rockstar but here are some map design ideas for the ...
The creators of Hollow Knight describe how they built a complex, interconnected world, from sketches to final game. When you purchase through links on our site, we may earn an affiliate commission ...
Epic Games announced Fortnite Creative, a new mode coming in Season 7 that lets users create their own private maps and games from the ground up. Fortnite Creative will be available for Battle ...
SS: Yes.We've tried to bring our DNA of being action game developers into Paragon—not just controls but arena and ability design and all that sort of stuff.
DICE has revealed details on upcoming improvements and proposed changes to the core map design in Battlefield 2042. In a hefty post, the EA developer identified five main areas of map design that ...
The game was designed to run smoothly on all consoles and PC platforms and to prioritize fast movement above anything else. By and large, these bets paid off, because Doom 2016 really is a great game.