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This discussion regarding Emari’s design reignites the debate among fans about the differences between character concept art and in-game models, with some Concord players wondering why Firewalk ...
Concord has a system where each class of character has a ... as lead character designer Jon Weisnewski explained, is another wildly successful competitive game, in League of Legends.
The lead character designer for Firewalk Studios‘ soon-to-be-launched Concord has said that the development team are keen to push the game for many years. Speaking during an interview with ...
The PlayStation-owned studio has been developing sci-fi hero shooter Concord for the last eight ... to – director of IP Kim Kreines, lead character designer Jon Weisnewski, and lead gameplay ...
I normally have no interest in online multiplayer games; however Concord drew me in with its ... including cost, character design, and even culture wars. Of these, the biggest factor was ...
but is held back by a lack of identity through its tepid hero design and strange gameplay decisions. Concord is Firewalk’s debut game — and it’s part of Sony’s initiative in releasing more ...
A post on social media platform X by Concord lead character designer Jon Weisnewski celebrating the game's launch confirmed this little titbit, with the developer stating he had been working on it ...
That’s according to lead character designer Jon Weisnewski ... from Sony and a degree of pressure on the game to perform. Indeed, Concord has one of the 15 animated shorts that make up Amazon ...
Concord’s lead character designer ... “A simple glance at the character design indicates this game was not made for the average player but rather for radical leftists.” ...
But these dynamics are subtle, and just a little dull, much like the rest of Concord. Worse, this system seemed contrary to how a lot of people play character-focused games, where they focus on a ...