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Xbox is continuing to tighten its ecosystem, with Insiders now able to test a new "Play History" library feature that syncs ...
Microsoft is leaning hard into OEM-built third-party Xbox consoles as well as its own first-party Xbox hardware, but what ...
The core eSports audience is expected to surpass 318 million global fans by 2025, up nearly 13% year-over-year.
In just a few short years, Free Ad-Supported Streaming TV (FAST) has changed the way audiences consume content. What started ...
Microsoft just launched a service for Xbox Insiders that brings all cloud-playable games to the official console app. This ...
Online gaming began as a niche hobby among early personal computer users but has since grown into a worldwide phenomenon ...
New analysis from Omdia shows that cloud platforms are at the core of a $12.9bn technology ecosystem underpinning much of the ...
As the digital entertainment landscape continues to evolve, one trend has been quietly but powerfully reshaping how we play: ...
Know about cloud gaming's potential in India, offering AAA games without expensive hardware. Learn about market growth, internet speeds, and how it's democratizing gaming and esports.
Sustainability, 5G, and enhanced internet infrastructure are key drivers of industry growthDublin, July 15, 2025 (GLOBE NEWSWIRE) -- The "Cloud Gaming Market Size, Share & Industry Analysis Report ...
EST, a leading Singapore-based venture capital firm, today announced a strategic investment of $128 million USD in Velosting, ...
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